UPDATE #2
Oneirality (PUBLIC DEMO) » Devlog
Hello!
This is just another quick update to the demo implementing some features and tweaks from the main branch of the game. I also added custom line breaks to the download page.
One of the more experimental changes this update adds is changing how the game is displayed -- the first bullet point.
CHANGES:
- Changed project settings' stretch mode to 'Stretch' (was previously 'Keep_width'). While this means the game will fit to the screen, this also ruins the pixel perfect aspect ratio. Please let me know if this causes issues.
- Added custom splash screen.
- Items and other interactable objects now occasionally shine for player clarity.
- Gunmen using SMGs now fire at *slightly* random intervals.
- Fixed bug where saving changes to settings (for any category) was overwriting other settings to their default value.
- Added background ambience track to title screen.
- Re-implemented (programmer music) ambient song to Wishing Well. Note: I'm not a musician, so this track is definitely going to change in the future.
As always, let me know your experience through the public demo survey.
Thank you,
Joshulties
Files
Oneirality_Windows_0.4.2.2 27 MB
Feb 14, 2024
Oneirality_Linux_0.4.2.2 28 MB
Feb 14, 2024
Get Oneirality (PUBLIC DEMO)
Oneirality (PUBLIC DEMO)
A top-down shooter with exploration and resource management taking place in a city underneath.
Status | In development |
Author | Joshulties |
Genre | Action |
Tags | Atmospheric, Exploration, Indie, Pixel Art, Retro, Singleplayer, Top-Down, Top down shooter |
Languages | English |
Accessibility | Configurable controls |
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