Hi. I really liked the "Bouncing Bullet Shells" system you created. I know you're a Godot 4 developer. Could you please tell me how you implemented it? I'm really interested in learning how to create similar mechanics. Thanks in advance if you could share your knowledge!
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Hi. I really liked the "Bouncing Bullet Shells" system you created. I know you're a Godot 4 developer. Could you please tell me how you implemented it? I'm really interested in learning how to create similar mechanics. Thanks in advance if you could share your knowledge!